Category Archives: Industrial Design

6 Gifts For Designers, Under $100

Looking for a gift for that special creatively inclined someone in your life? Look no further.

I’ve compiled some of the coolest gadgets to help you last minute buyers get the designer in your life something amaze-balls.

Crowdsourced Items From

Quirky may be relatively slim in the pickings section, but what they lack in quantity they make up for with pure awesomeness. Their products are all crowd-funded and they’re representing some of the most interesting and stylistic utility objects on the market. These products are so good they’re destined to be copied, imitated, and bastardized so much in the coming years that you should get them here first so you can proclaim it to your friends when they get theirs at Walmart in a couple years.

What’s also pretty cool is most of the stuff is under $100. #frugalityFTW

Pivot Power Genius

Simple in idea, and genius in execution, this surge protector offers what others on the market don’t: maneuverability. Oh, and it lets you turn your connected devices on and off… WITH YOUR PHONE. Whether you’re managing awkward and bulky electrical plugs or just want to bend this bad boy around a table leg, you can. And you can turn that shit on from across the room if you wanna. Epic.


Shopping for someone seeking a little less remote controllyness and a little more organizational…yness?

Space Bar Desk Organizer


“Space Bar is a sleek desk accessory that minimizes clutter while providing additional USB ports for your computer.”

It’s simple. It’s elegant. It gives you more USB ports than you can shake a flash drive at and it looks perfectly at home with Apple products.
Check out the video below:

Let’s move on from Quirky. That place is awesome and it’s easy to put everything on the site into this list, but let’s explore what the rest of the internet has to offer, shall we? We shall.

Essentials From

The beauty of the internet is that has a lot of the stuff you want, but for a hell of a lot cheaper than any retail store. No one knows why. It’s just internet magic and we have to accept it. Here’s a run down of some of the cool shit you can get your designer pal without breaking the bank.

Micron Pens

Omg it’s a six pack. Awesome. Oh and it’s all of $9. Get two and don’t be cheap this holiday.


Western Digital 1TB External Hard Drive


It’s no secret that technology is getting smaller, cheaper, and even better looking. So with prices and style like this why not go all out and make sure that space is never an issue?

Manage Your Day-To-Day

Arriving earlier this year and followed up by Maximize Your Potential: Grow Your Expertise, Take Bold Risks & Build an Incredible Career, Manage Your Day-To-Day is the perfect gift for a freelancer who is looking to grow his or her insight into what makes successful designers, successful!


Stop doing busywork. Start doing your best work.

Are you over-extended, over-distracted, and overwhelmed? Do you work at a breakneck pace all day, only to find that you haven’t accomplished the most important things on your agenda when you leave the office?

The world has changed and the way we work has to change, too. With wisdom from 20 leading creative minds, Manage Your Day-to-Day will give you a toolkit for tackling the new challenges of a 24/7, always-on workplace.

Featuring contributions from: Dan Ariely, Leo Babauta, Scott Belsky, Lori Deschene, Aaron Dignan, Erin Rooney Doland, Seth Godin,Todd Henry, Christian Jarrett, Scott McDowell, Mark McGuinness, Cal Newport, Steven Pressfield, Gretchen Rubin, Stefan Sagmeister, Elizabeth G. Saunders, Tony Schwartz, Tiffany Shlain, Linda Stone, and James Victore. Plus, a foreword from Behance founder & CEO Scott Belsky.


Finally lets move away from gadgets and focus on some truly inspired apparel.

Shirts From Pilot & Captain

Most designers have seen, and no doubt tried to redesign an airline ticket at one point. Trust me on this one. The appeal of tall and large type is an allure someone in the industry can rarely deny.

The guys at Heads of State took that idea a step further started to adapt the beauty of airline typography and abbreviation to t-shirt designs. Now with over a dozen international airports to select from, have established themselves as a a staple in the designer tee collection.

Check out the store by clicking here.


More and more

I know I’m getting this list out a little late, but it’s important to remember that giving thoughtful gestures doesn’t need to be done only when it’s expected. Keep these items in mind for future surprises or special occasions and use it to inspire your gift giving moving forward.

Have a great Christmas everyone, even if you aren’t celebrating.

Daniel Bailey: Shoemaker, Designer, Charmer

I met Daniel at Cumberland Country Community College of all places in 2005 during what I think was an Art History class. I never seem to remember how I meet people, but the important thing to take away from this is that we’ve stayed friends since and we continue to keep up with what the other is currently working on. And boy is he working on a lot.

I’ll let him do some of the talking.

The following interview was conducted via Facebook over the course of 7 days.

ZomgImBored (ZOMG)
Hey Danny, start by telling me a little about how you got interested in industrial design, and what you’re doing now.

Daniel Bailey

Well, I’m a Brit, born in Cyrpus, lived in Germany, England, Crete & currently Belgium. I attended college in the US, and after graduating from Cumberland County college, I went to Montclair State Uni to continue study graphic design. When I tried to apply to a footwear design internship at Nike they apparently only accepted industrial design students. Seeing that the whole reason I was taking graphic design courses was to design shoes, I figured I should probably switch majors, luckily Montclair offered industrial design.

I’ve always had a love for shoes, being a basketball player it just comes with the territory I guess. So shoes are the reason I kind of fell into ID, since then I’ve had the opportunity to design a good range of different products, from shoes to sunglasses, concept cars & jet ski’s.

I’m currently in Belgium, I came here earlier this year to work with an engineer to produce a Jet Ski concept I’m currently designing. I’m also working and traveling all over the place for my shoe brand, lup, that myself and two best friends own, and building up my new footwear design site,

I also do some freelance on the side too. Haha, forgot to add that bit on.

Did you ever re-apply for that Nike internship?

Daniel Bailey

Actually now that you mention it, I never did reapply for it…I had some interest Adidas, but never secured an internship with a big brand, though I did have a very short internship with Marchon in the Nike division, they’re a company that Nike outsourced to help produce eye wear for them.

I think it’s great if you have an internship with the large company, I think internships are invaluable, you learn how things really are in your field of study. But as

I got older I started to fucking hate how big companies treat designers, they completely put the shackles on and pigeonhole you, so I’ve always wanted to do my own thing, and be involved in all the aspects that go into making a product.

I’ve always wondered that I’ve naturally always steered clear of the “big guys” in the design world.

Now you’re obviously a very talented industrial designer, do you feel it was something you had to work really hard at to develop? Or do you think it was something you always naturally “excelled” at?

Daniel Bailey

Ha, I’m OK, I have friends that put me to SHAME. But, I’d have to say it’s a mixture of the two, meaning that I worked my ass off while I studied ID, i was literally non-stop with it, but I guess when it’s a passion you don’t even look at it like you’re putting the work in, you know? You’re just doing it because you really want to and it excites you. On the flip side, I do think you have to have certain intangibles to be able to succeed in ID. Creativity is something you can cultivate, but not everybody has it.

Also, people always assume they wont be good at ID because they suck at sketching, and don’t get me wrong, sketching is an important part of ID, but sketching at the end of the day is just a way to get your ideas from your head to paper. As long as you understand what that shady scribble is, that’s all the matters, you can find other ways to create a finalized, beautiful looking version of your product so other people can see what you envisioned.

That’s refreshing to hear you worked so hard, and are seeing so many promising dividends.

Do you have any tips or suggestions for young designers, most probably still in school, that you see or saw your colleagues doing that help them improve on their skills?

Daniel Bailey

It’s always interesting when people ask me for tips, because I still feel like I’m learning so much still, more now then ever really. I guess I’d say just to keep an open mind, even ugly things can have great ideas at the base of them.

One of the biggest stigmas that students have, is that it’s wrong to copy. That’s not true at all, copying is great, as long you don’t claim it as your own idea/Sketch etc…Copying is the best way to work on your skills, see how other people do certain things, copy that, check out sketches that you like, try and copy them. Don’t be afraid to do it, it’s the best way to learn new skills and apply them to your own design style.

I think that’s pretty good advice. Just keep working seems to be the standard. 

One of my teachers at Rowan always “Potters throw, illustrators draw, photographers shoot.” You just have to keep at it and you have to make a lot of crap before you make something excellent.

Moving back to what you’re working on now – Are you able to talk more about any of the projects your working on? 

Can you tell us more about lup specifically? Some of the readers may not know about your recent Kickstarter efforts but may be seriously interested in finding out more about what you intended to be the end result of that project.

Daniel Bailey

Sure, lup is a footwear brand myself and my two friends own. Two of us being shoe designers, and the other being very tall. We created a Kickstarter campaign to create a free design space for young designers in NY with the sale of the shoes. Unfortunately we didn’t raise nearly enough, but the brand is still moving forward. I don’t want to say too much about that right now and jinx anything, but we have some pretty cool stuff coming up.

As for other stuff I’m working on , I’m currently in Belgium working with an engineer on a Jet Ski concept I helped to design. I came out here last year to work on it and thought I might as well move there for a while. It’s a great location to maneuver around Europe, I can be anywhere from London to Paris or Amsterdam in about 2 hours.

It sounds like you’ve got a lot going on at only 26. 

How do respond when people ask: “What do you for a living?” It’s obviously not as easy as saying “I”m a designer”.. is it?

Daniel Bailey

Yeah, that’s always an interesting question, I usually say something like i work as ninja assassin and stare at them awkwardly. Trying to explain what ID is to someone that isn’t a designer or engineer usually only leads to confusion, on their part and mine. I think product design is still pretty unknown, so I usually try and avoid explaining it in too greater detail. Unless I’m talking to a woman, then I’ll tell her I’m a shoe designer straight away.

Haha, gets ‘em every time, I’m sure.

Do you consider yourself a freelancer?

Daniel Bailey

I do freelance, but I don’t really consider myself an actual freelancer per se. I get to be involved in the wildest stuff when I’m approached as a “freelancer”, which is what keeps me fresh and gives me a challenge. But when you have you’re own brand and products, it really consumes you, which is good & bad I guess. So you could say I use the freelance stuff I do to keep me inspired in my own projects. It also helps to put some food on the table while I sink all my cash into those projects.

Yeah sounds like having the best of both worlds can have its challenges.

So tell are there any web sites you find particularly helpful as you try to push your skills and techniques?

Daniel Bailey

Sure, has helped me a lot, they have some great tutorials, and the content in general is pretty dope. I learn a lot from looking at others too, so checking out sites like & is something I do pretty regularly too.

That’s awesome. Thank you!

Well I really want to wish you good luck with everything, Danny. I’m glad to hear you’re keeping so busy and still able to take the time to answer some of my questions. I’m sure my readers will really enjoy reading this and start following you and your work.

Ff there is anything you’d like to close with be it words of advice or anything at all please feel free to say it.

Daniel Bailey

Like i said, i feel honored u want to interview me man.

I was truly humbled that Daniel took the time out of his very busy schedule to talk shop with me for this blog and I want to thank him again for being so patient with me while we conducted this interview over the course of a week.

If you’d like to know more about Daniel Bailey you can follow him on Twitter @MrBailey.

You can also keep up with his current blog where he posts inspiration, tutorials, and resources solely (pun intended) about sneakers!
Daniel also owns and manages an industrial design blog covering a broader spectrum of designs and designers.
And finally the umbrella company of set up himself and

Concept Kicks Thumbnail Tutorial has a great, and quick, three minute tutorial on their site demonstrating the starting method that Matt Delmeida uses when he’s designing custom kicks.

One of the most important things about sketching is finding what works for you. Its natural to explore other styles but the key is finding something that you are comfortable with. When sketching try to focus on long smooth strokes really exploring the forms.

In a lot of ways “how” something is made can be more interesting than the actual thing itself. I love the feel and look of unrefined sketches. They give you a lot of insight into the artist’s/designer’s understanding of their subject matter and I think you can learn a lot from process pieces like this.

Soak up this information and learn from it. Adopt it. Steal the techniques and use them to define and refine your own style.

Be sure to add to your blog roll and check it daily for more awesomeness. Also if you’re into industrial design check out